Class EntitySpawnListener

java.lang.Object
com.plotsquared.bukkit.listener.EntitySpawnListener
All Implemented Interfaces:
org.bukkit.event.Listener

public class EntitySpawnListener extends Object implements org.bukkit.event.Listener
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    creatureSpawnEvent(org.bukkit.event.entity.EntitySpawnEvent event)
     
    void
    onChunkLoad(org.bukkit.event.world.ChunkLoadEvent event)
     
    void
    onTeleport(org.bukkit.event.entity.EntityTeleportEvent event)
     
    void
    onVehicle(org.bukkit.event.vehicle.VehicleBlockCollisionEvent event)
     
    void
    onVehicle(org.bukkit.event.vehicle.VehicleCreateEvent event)
     
    void
    onVehicle(org.bukkit.event.vehicle.VehicleUpdateEvent event)
     
    void
    spawn(org.bukkit.event.entity.CreatureSpawnEvent event)
     
    static void
    test(org.bukkit.entity.Entity entity)
     
    static void
    testCreate(org.bukkit.entity.Entity entity)
     
    static void
    testNether(org.bukkit.entity.Entity entity)
     
    void
    vehicleMove(org.bukkit.event.vehicle.VehicleMoveEvent event)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

  • Method Details

    • testNether

      public static void testNether(org.bukkit.entity.Entity entity)
    • testCreate

      public static void testCreate(org.bukkit.entity.Entity entity)
    • test

      public static void test(org.bukkit.entity.Entity entity)
    • creatureSpawnEvent

      public void creatureSpawnEvent(org.bukkit.event.entity.EntitySpawnEvent event)
    • onChunkLoad

      public void onChunkLoad(org.bukkit.event.world.ChunkLoadEvent event)
    • onVehicle

      public void onVehicle(org.bukkit.event.vehicle.VehicleUpdateEvent event)
    • onVehicle

      public void onVehicle(org.bukkit.event.vehicle.VehicleCreateEvent event)
    • onVehicle

      public void onVehicle(org.bukkit.event.vehicle.VehicleBlockCollisionEvent event)
    • onTeleport

      public void onTeleport(org.bukkit.event.entity.EntityTeleportEvent event)
    • vehicleMove

      public void vehicleMove(org.bukkit.event.vehicle.VehicleMoveEvent event)
    • spawn

      public void spawn(org.bukkit.event.entity.CreatureSpawnEvent event)