Package com.sk89q.worldedit.command
Class ToolCommands
java.lang.Object
com.sk89q.worldedit.command.ToolCommands
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidcycler(Player player, LocalSession session) voiddeltree(Player player, LocalSession session) voidfarwand(Player player, LocalSession session) voidfloodFill(Player player, LocalSession session, Pattern pattern, int range) voidinfo(Player player, LocalSession session) voidinspectBrush(Player player, LocalSession session) voidlongrangebuildtool(Player player, LocalSession session, Pattern primary, Pattern secondary) voidnavwand(Player player, LocalSession session) voidnone(Player player, LocalSession session) static voidregister(CommandRegistrationHandler registration, org.enginehub.piston.CommandManager commandManager, org.enginehub.piston.CommandManagerService commandManagerService, WorldEdit worldEdit) voidrepl(Player player, LocalSession session, Pattern pattern) voidselwand(Player player, LocalSession session) voidstacker(Player player, LocalSession session, int range, Mask mask) voidtree(Player player, LocalSession session, TreeGenerator.TreeType type)
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Constructor Details
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ToolCommands
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Method Details
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register
public static void register(CommandRegistrationHandler registration, org.enginehub.piston.CommandManager commandManager, org.enginehub.piston.CommandManagerService commandManagerService, WorldEdit worldEdit) -
none
- Throws:
WorldEditException
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selwand
- Throws:
WorldEditException
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info
- Throws:
WorldEditException
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inspectBrush
- Throws:
WorldEditException
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tree
public void tree(Player player, LocalSession session, @Arg(desc="Type of tree to generate",def="tree") TreeGenerator.TreeType type) throws WorldEditException - Throws:
WorldEditException
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stacker
public void stacker(Player player, LocalSession session, @Arg(desc="The max range of the stack",def="10") int range, @Arg(desc="The mask to stack until",def="!#existing") Mask mask) throws WorldEditException - Throws:
WorldEditException
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repl
public void repl(Player player, LocalSession session, @Arg(desc="The pattern of blocks to place") Pattern pattern) throws WorldEditException - Throws:
WorldEditException
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cycler
- Throws:
WorldEditException
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floodFill
public void floodFill(Player player, LocalSession session, @Arg(desc="The pattern to flood fill") Pattern pattern, @Arg(desc="The range to perform the fill") int range) throws WorldEditException - Throws:
WorldEditException
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deltree
- Throws:
WorldEditException
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farwand
- Throws:
WorldEditException
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longrangebuildtool
public void longrangebuildtool(Player player, LocalSession session, @Arg(desc="Pattern to set on left-click") Pattern primary, @Arg(desc="Pattern to set on right-click") Pattern secondary) throws WorldEditException - Throws:
WorldEditException
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