Interface Pattern

All Superinterfaces:
Filter
All Known Subinterfaces:
BlockStateHolder<B>, ExtentPattern
All Known Implementing Classes:
AbstractExtentPattern, AbstractExtentPattern, AbstractPattern, AngleColorPattern, AnglePattern, AverageColorPattern, BaseBlock, BiomeApplyingPattern, BlanketBaseBlock, BlockPattern, BlockState, BlockType, BufferedPattern, BufferedPattern2D, ClipboardPattern, DesaturatePattern, ExistingPattern, ExpressionPattern, ExtentBufferedCompositePattern, ForgetfulExtentBuffer, FuzzyBlockState, Linear2DBlockPattern, Linear3DBlockPattern, LinearBlockPattern, MaskedPattern, MobSpawnerBlock, NoXPattern, NoYPattern, NoZPattern, OffsetPattern, RandomFullClipboardPattern, RandomOffsetPattern, RandomPattern, RandomStatePattern, RelativePattern, RepeatingExtentPattern, SaturatePattern, ShadePattern, SignBlock, SkullBlock, SolidRandomOffsetPattern, StateApplyingPattern, SurfaceRandomOffsetPattern, TypeApplyingPattern, TypeSwapPattern, WaterloggedRemover

public interface Pattern extends Filter
Returns a BaseBlock for a given position.